Wyrmshadow: Good Intentions - Non-Player Characters

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Ayla Martok
– The daughter of a tribal leader from the tropical island of Paradisla. The party’s healer and the youthful bride of Sir Drogyn Martok.

Tarrik Broadleaf
– A homeless boy who was caught trying to pick pocket Drogyn. Drogyn took him and raised him like a younger brother.

Rynn Woodsong
– The daughter of Ryndrick Woodsong and an unknown Nymph who had seduced him. Taken in by Sir Drogyn and his family. Friend and lover to Boris Silverstem. A tragic fate befell her.

Shaleria Hakkari
– Daughter to the ancient Raksha Fiend, Shakaar Hakkari. The heroes’ sacrifices in saving her from the wrath of her brethren led Shaleria to make the ultimate sacrifice in their honor.

Caerdwyn Martok
– Half Red/Gold Dragon – A young dragon whose egg hatched in the arms of Sir Drogyn, whom she would come to accept as her own father.

Cordelia Nes’Nuvel
– The daughter of Medrahna Nus’Naveidtra and the Archdemon Testament. Insinuated into the party in order to attain the seed of Silas Vale and produce an heir.

Prince Jeremiah of Quae Elfien
– An arrogant, but skilled warrior who fought to stop the return of the Shadow Knight. His hatred of Silas Vale prevented him from ever becoming a part of Sir Drogyn’s party.

Sir Osar Argentix (Nameless)
– What appeared to be the legendary hero of the old war was actually the Nameless vassal of Belthazar in disguise. Directly responsible for the return of the Shadow Knight and the fall of the party at the end of the campaign.

Typhus Akuis XII (Tiburon)
– Snobbish, handsome prince of the Aquatic Elven kingdom of Merus Akuai. Played an unwitting pawn in the schemes of the Archangel Belthazar.

– An unwilling agent of the Archdemon Testament, and long-time rival of Silas Vale. A war priest turned bounty hunter whose obsession with Vale’s activities made for a dangerous encounter between the two at the end of the campaign.

– The archangel whose machinations would bring about the return of the Shadow Knight. Used Sir Drogyn and his blood-bond with the Night Sword as yet another tool for his use and disposal.

The Grooselaugg (Testament)
– A human-looking Fiendish overlord summoned into battle by Cordelia. Had a great reputation that carried over into Wyrmshadow, which aided Testament in assuaging any doubts as to his identity and motives.


– A general of the Shadow Knight freed from prison during Good Intentions, now working for the demon, Testament. Laid havoc to the lives of Boris and Sharakh, seeing them as unnatural abominations. Secretly the father of Boris Silverstem.

Lord of Locusts
– An ancient warlock whose last-moment bid for immortality cursed him into the form of a swarm of locusts. So long as a single locust survived, the Lord of Locusts could never be destroyed.

Dead Aim
– The leader of an enigmatic group of assassins calling itself the Ebon League. Worked indirectly for the Archdemon Testament.

Shakaar Hakkari
– An ancient Raksha Fiend and cult leader in Muhar. Was responsible for the death of Sharakh’s parents, and orchestrated much of what drove Sharakh mad over the years.

Sarazot Hakkari
– The eldest son of Shakaar. A religious zealot who worshiped his father as a god, and who took his sister’s betrayal of their father very personally indeed.

Sin’Shaza Hakkari
– The twin-brother of Shaleria and son of Shakaar. A devoted student of demonic magics who had communed with the Lord of Locusts in the past.

Soralov Hakkari
– The youngest son of Shakaar. A brilliant, devastatingly skilled assassin whose blade stole the life of the halfling Tarrik Broadleaf, sending Sir Drogyn into a tremendous downward spiral.

The Shadow Knight
– Belthazar’s artificial reincarnation of the Phoenix, his ‘hero’ who would repel the coming Infernal invasion and save creation from the clutches of Asmous. The campaign, while intended to prevent his return, actually wound up facilitating it, leading to the Age of Shadows to come.